Q4Max Specific console commands:
autorecord - Records a netdemo with a name in the same format as autoaction recorded demos. weapon - Switches to the given weapon - an alias of _impulseX. referee - Used to make yourself a referee, granting limited admin rights. players - Lists all players, and a unique player id to use with other commands. maplist - Lists all the maps available on the server. callvote - Provides a way to vote for many votable options. timeout - Calls a timeout - a limited version of pause for non-referees. timein - Calls the end of a timeout. follow - Allows a spectator to switch to a nominated player when spectating. multipov - Allows a spectator to view all members of a team at once. teamready - Marks everyone on your team as ready. lockteam - Locks/unlocks your team from players. speclock - Locks/unlocks your team from spectators. specinvite - Invites a player to spectate your team. specrevoke - Revokes an invited spectator of your team. coachinvite - Invites a player to coach your team. coach - Accepts a coaching invitation. coachdecline - Declines a coaching invitation. cancelcoach - Makes you quit your coaching position. coachrevoke - Revokes a coach. _button1 - Allows a coach to send voice chat to the currently spectated player. demoSlowDown - Slow down netdemo playback. demoSpeedReset - Reset netdemo playback to normal speed. demoSpeedUp - Speedup netdemo playback. aviNetDemo - Capture screenshots from a netdemo suitable for creating an avi. viewSizeUp/viewSizeDown - Increase/decrease view size. networkStats - Report network traffic stats. reloadHud - Reloads the current hud. fixUserInfo - Attempts to get your userInfo from the server.
abort - Abandons the current game and returns to warmup. allready - Readies up all players and begins the game. lockteams - Locks teams to prevent players joining mid-game. unlockteams - Unlocks teams to allow players to join. marine - Puts a given player on the marine team. strogg - Puts a given player on the strogg team. ingame - Puts a given player in a non-team game. remove - Removes a given player from a game. coachMarine - Assign a given player to coach duty for the marine team. coachStrogg - Assign a given player to coach duty for the strogg team. specMarine - Turn a given player into a marine spectator. specStrogg - Turn a given player into a strogg spectator. specBoth - Turn a given player into an all-seeing spectator. pause - Pauses a game. unpause - Unpauses a game. speclockstrogg - Locks the Strogg team from spectators. specunlockstrogg - Unlocks the Strogg team from spectators. speclockmarine - Locks the Marine team from spectators. specunlockmarine - Unlocks the Marine team from spectators. speclockall - Locks both teams from spectators. specunlockall - Unlocks both teams from spectators. cancelref - Makes you quit your referee position.
networkStats - Report network traffic stats. passvote - pass a vote. broadcastMsg - Broadcast a message to all clients. addBot - Add a bot. AddIPToBanList - Adds an IP into the banlist. AddGuidToBanList - Adds a GUID into the banlist. RemoveIPFromBanList - Removes an IP from the banlist. RemoveGuidFromBanList - Removes a GUID from the banlist. ShowBanList - Displays the banlist.
Base Quake 4 console:
Useful console commands:
bind — binds a command to a key clear — clears the console clientCallVote — call a vote: clientCallVote si_.. proposed_value clientVote — cast your vote: clientVote yes | no compressDemo — compresses a demo file connect — connects to a server crash — causes a crash (haha why do you need this?) devmap — loads a map in developer mode disconnect — disconnects from a game error — causes an error (lol why you still need this) exec — executes a config file exit — exits the game gameKick — same as kick, but recognizes player names getFriends — gets your list of friends getServers — get all of the servers from the master server gfxInfo — show graphics info heartbeat — send a heartbeat to the the master servers help — shows help hitch — hitches the game in_restart — restarts the input system kick — kick a client by connection number kill — kills the player lanScan — scans LAN for servers listBinds — lists key bindings listClients — list all clients connected to the server listCmds — lists commands listCvars — lists cvars listServers — lists scanned servers netScan — scans internet for servers nextMap — loads the next map on the server playNetDemo — playback a network demo playNetTimeDemo — run a timedemo on a network demo promptKey — prompt and sets the CD Key quit — quits the game rcon — sends remote console command to server reconnect — reconnect to the last server we tried to connect to recordNetDemo — recordDemo start recording a network demo removeClientFromBanList — removes a client id from the ban list removeFriend — removes a friend s_restart — restarts the sound system say — text chat sayTeam — team text chat screenshot — takes a tga screenshot screenshotJpeg — takes a jpg screenshot serverForceReady — force all players ready (q4base) serverInfo — shows server info serverMapRestart — restart the current game serverNextMap — change to the next map spawnServer — spawns a server stopNetDemo — stop playing/recording a network demo unbind — unbinds any command from a key unbindall — unbinds any commands from all keys verifyServerSettings — verifies the game type can be played on the map vid_restart — restarts renderSystem
Useful console variables:
com_allowConsole — allow toggling console with the tilde key com_compressDemos — Compression scheme for demo files 0: None (Fast, large files) 1: LZW (Fast to compress, Fast to decompress, medium/small files) 2: LZSS (Slow to compress, Fast to decompress, small files) 3: Huffman (Fast to compress, Slow to decompress, medium files) See also: The 'CompressDemo' command com_guid — shows your guid in console, can't be changed through concole com_showFPS — show frames rendered per second demo_scale — speed scaling of demo replays g_crosshairColor — sets the combat crosshair color g_crosshairCustom — sets the custom combat crosshair g_crosshairCustomFile — stores the custom crosshair's filename g_crosshairSize — crosshair size: 16, 24, 32, 40, 48 g_doubleVision — show double vision when taking damage g_fov g_friendsList — Friends List g_gameReviewPause — scores review time in seconds (at end game) Gun position: g_gunPitch g_gunRoll g_gunViewStyle — style presets 0 = Q3 style 1 = Shouldered style g_gunX g_gunY g_gunYaw g_gunZ g_muzzleFlash — show muzzle flashes g_projectileLights — show dynamic lights on projectiles g_showHud g_skipFX — disables all effects g_skipItemShadowsMP — disables all item shadows in multiplayer g_skipParticles — disables particles g_skipPlayerShadowsMP — disables all player shadows in multiplayer g_skipViewEffects — skip damage and other view effects m_pitch — mouse pitch scale m_showMouseRate — shows mouse movement m_smooth — number of samples blended for mouse viewing m_yaw — mouse yaw scale net_clientLagOMeter — draw prediction graph net_clientPrediction — additional client side prediction in milliseconds net_clientRemoteConsoleAddress — remote console address net_clientRemoteConsolePassword — remote console password pm_bobpitch pm_bobroll pm_bobup pm_crouchbob — bob much faster when crouched r_aspectRatio — aspect ratio of view: 0 = 4:3 1 = 16:9 2 = 16:10 r_brightness — changes gamma tables r_customHeight — custom screen height. set r_mode to -1 to activate r_customWidth — custom screen width. set r_mode to -1 to activate r_fixedHorizFOV — vertical stretch for letterboxed cinematics authored for 4:3 aspect r_fullscreen — 0 = windowed, 1 = full screen r_gamma — changes gamma tables r_mode — video mode number r_multiSamples — number of antialiasing samples sys_lang — active language ui_clan — player clan ui_name — player name ui_ready — player is ready to start playing ui_showGun — show gun ui_spectate — play or spectate ui_team — player team